Warner Bros. Interactive Entertainment's new
Montreal studio won't be working on triple-A console games, but will instead focus on smaller social and mobile titles, with a budget under $10 million per project. Speaking to
LaPresseAffaires (
Google translation), Montreal studio head Martin Carrier said that WBI-
oui originally considered online games to be a secondary market, before the company realized the niche was "growing."
Hmmm ... we wonder where execs
got that idea?
Reportedly, some employees and recruits haven't been so peachy keen on the studio's
en vogue direction. Of course, in Montreal, there are still
actual places where game devs can work on big-budget games. See:
Ubisoft,
EA and most-recently
THQ.
Warner Bros. Montreal focusing on lower-budget social, mobile games originally appeared on Joystiq on Wed, 10 Nov 2010 17:30:00 EST. Please see our terms for use of feeds.
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